Modeling a Pipes of Pan in Blender3D

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In this video, I give a Blender3D tutorial on how to model a pipes of pan. It will make a nice prop that can be used in just about any 3D application.

This is a beginner level tutorial. In it I’ll go over creating a cylinder, resizing objects, subdividing edges, duplicating objects, and extruding edges.

Thanks for watching,
Daniel

Creating a 3D Tree Trunk Prop Using Sculptris

In this video I show you how to sculpt and paint a tree trunk model using Sculptris. Afterwards I’ll show you how to import that model into both Poser and Daz Studio.

Sculptris is free and you can get it here: http://pixologic.com/sculptris/

Thanks for watching,
Daniel

Falling, A Vue and Poser Digital Art Tutorial

In this video, I give a start to finish tutorial on creating an artwork using Poser, Vue and Gimp. I’ll show you how to create a sky scene in Vue filled with bright clouds. Next, I’ll take to Poser’s cloth room to pose a female figure wearing a dress that flutters in the wind. Finally, I’ll show you a few post production steps in GIMP.

If you are interested in the resources I used to make this scene:
Victoria 4, the female model: http://introvertartist.com/v4
Dress: http://www.IntrovertArtist.com/Dress
Hair: https://www.renderosity.com/mod/bcs/liltsure-long-hair-v-2/43552
Vue: http://IntrovertArtist.com/Vue
Poser: http://IntrovertArtist.com/Poser
GIMP: http://IntrovertArtist.com/Gimp

Thanks for watching,
Daniel

Re-Texturing a Multi-UV Model in ZBrush

In this video I show you how to take a model from Daz Studio (the millenium sub dragon – to get the dragon, go here: http://IntrovertArtist.com/dragon) and retexture it using ZBrush. The special part of this is that the model has multiple UV Maps, which adds a level of complexity to this task.

Thanks for watching,
Daniel

The Moose, A Digital Art Tutorial

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In this video I show you from how I created the scene “The Moose”. I start by showing you how to create a wintry forest in Vue, then how to use the scene generated from Vue as a background in Daz Studio where the moose is rendered. Finally, I show you how to use GIMP to better integrate the two renders and do some post production work.

Resources:
Vue: http://IntrovertArtist.com/Vue
GIMP: http://IntrovertArtist.com/Gimp
Smoke Brushes: http://IntrovertArtist.com/SmokeBrushes
Daz Studio: http://IntrovertArtist.com/Daz
Moose: http://introvertartist.com/moose

Thanks for watching,
Daniel Eskridge

Eagle Warrior, A Digital Art Tutorial

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In this video I show you from how I created the scene “Eagle Warrior 2”. I’ll show you how to create a rocky mountain in Vue using a procedural terrain. I’ll also show you how you can merge two Vue scenes. Finally, I’ll show you how to create depth in post production using the Vue depth map in GIMP.

Resources:
Vue: http://IntrovertArtist.com/Vue
GIMP: http://IntrovertArtist.com/Gimp
Smoke Brushes: http://IntrovertArtist.com/SmokeBrushes

Thanks for watching,
Daniel Eskridge

Using Daz Characters in Vue, A Video Tutorial

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In this video, I show you three ways to get characters from Daz Studio into an Vue scene:

The first is to export the character as an obj from Daz then import it into Vue prior to rendering.

The second is to render the character in Daz Studio, save it as a png, then use an alpha plane in Vue to include it in your scene.

The third way is to use an image editor (I use GIMP) to composite the Daz and Vue renders together.

Thanks for watching,
Daniel Eskridge

Elf, A 3D Tutorial using Poser, Vue, and Gimp

In this video, I show you how I create a fantasy scene depicting an elf standing with a deer in a dense forest. Starting with Poser, I pose the V4 model and use the cloth room to do a couple of cloth simulations for her dress, then, also in poser, I add the deer. I’ll show you how to transfer poser characters to Vue. Then, in Vue, I construct a forest scene around the Poser Models. Finally, towards the end, I show you how to use GIMP to do a bit of post production work.

Resources:
Victoria 4, the female model: http://introvertartist.com/v4
Dress: http://www.IntrovertArtist.com/Dress
Hair (Resplendent Tresses): http://introvertartist.com/resplendent-tresses
V4 Morphs++: http://introvertartist.com/V4Morphs
V4 Creature Morphs: http://introvertartist.com/V4Creature
Skin (Ornella): http://www.runtimedna.com/Ornella.html
Daz Buck: http://IntrovertArtist.com/Buck
Lyne’s Deer Remap: http://IntrovertArtist.com/LynesDeer
Vue: http://IntrovertArtist.com/Vue
GIMP: http://IntrovertArtist.com/Gimp
Smoke Brushes: http://IntrovertArtist.com/SmokeBrushes

Thanks for watching,
Daniel Eskridge

Rigging a Complex Model in Blender 3d

In this video, I show you how to rig a complex model using a Blender 3D armature to create and underlying skeleton of bones that you can use to pose 3D character models. I also show you how to use Blender’s weight paint mode to tweak the rigging so that all the parts of the model correctly move with the rig.

Thanks for watching!
Daniel