Re-Texturing a Multi-UV Model in ZBrush

Share on StumbleUponTweet about this on TwitterShare on LinkedInShare on Google+Share on Facebook

In this video I show you how to take a model from Daz Studio (the millenium sub dragon – to get the dragon, go here: and retexture it using ZBrush. The special part of this is that the model has multiple UV Maps, which adds a level of complexity to this task.

Thanks for watching,

Leave a Reply