Re-Texturing a Multi-UV Model in ZBrush

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In this video I show you how to take a model from Daz Studio (the millenium sub dragon – to get the dragon, go here: http://IntrovertArtist.com/dragon) and retexture it using ZBrush. The special part of this is that the model has multiple UV Maps, which adds a level of complexity to this task.

Thanks for watching,
Daniel

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